Real Skill packageSource verifiedClawHub registry

fight-video-create-skill

Minimax H3文生视频、图生视频动作武打提示词生成,将用户的打斗构想通过场景、动作分镜方案、招式库、技能库和示例剧本的多层关键词检索,编译为可靠的战斗剧情、动作链、空间路线与动作分镜;也可将用户提供的一个或多个资料文件按用途吸收到 reference 资料库并维护路由元。用于打斗剧情构思、动作设计、招式设计、条件型技能设计、战斗分镜、资料入库或扩充打斗资料库;不负责提示词生成。

Identity and source

Publisher attribution顶尖王牌程序员registry owner unverified by skillvetai
Functional categoryAgent Engineering, Security & Governanceautomatically inferred · 55% rule confidence
Package forminstruction with code143 recorded files
Canonical sourceClawHub registryclawhub:wangminrui2022:fight-video-create-skill
Open canonical source ↗

Platform declarations

These states come from the source or distribution context. None of the entries below are SkillVetAI compatibility test results.

OpenClawnative officialProvenance: registry distribution

Independent structural checks

These checks parse the fixed package against dated platform rules. They do not execute the Skill or verify task behavior.

Claude Codepasses structure
Checker 0.1.0 · agent-skills-2026-08-13+claude-code-docs-2026-08-13 · 9/19/2026.claude/skills/fight-video-create-skill

Runtime, accounts, dependencies, permissions, network behavior and task quality remain untested.

OpenAI Codexpasses structure
Checker 0.1.0 · agent-skills-2026-08-13+codex-docs-2026-08-13 · 9/19/2026.agents/skills/fight-video-create-skill

Runtime, accounts, dependencies, permissions, network behavior and task quality remain untested.

OpenClawpasses structure
Checker 0.1.0 · agent-skills-2026-08-13+openclaw-docs-2026-08-13 · 9/19/2026skills/fight-video-create-skill

Runtime, accounts, dependencies, permissions, network behavior and task quality remain untested.

Installation and inspection

This command is recorded from the source ecosystem and resolves the registry's latest release. The fixed release shown on this page should be inspected before adoption.

clawhub install @wangminrui2022/fight-video-create-skill
clawhub inspect @wangminrui2022/fight-video-create-skill --version 1.0.3

Security evidence

SkillVetAI static result: no findings detected

This automated, non-executing scan is bound to this release hash. It is not a safety certification and may contain false positives or false negatives.

Status
completed
Coverage
partial text content
Files
40 / 143 inspected as text
Checked
9/19/2026, 4:35:33 AM
Scanner
0.1.3
Policy
1.0.3
3 inferred permission indicators
  • network access — automatically inferred
  • filesystem read — automatically inferred
  • filesystem write — automatically inferred
2 dependency and API indicators
  • api: github.com
  • api: img.shields.io
External clawhub result: suspicious

This is registry-supplied evidence for the recorded release, not an independent SkillVetAI scan. Check the canonical source for the full report, scanner versions, scope, and current moderation state.

Evidence checked
9/19/2026, 3:27:42 AM
Release binding
Matches this record
  • skillspector: suspicious
  • llm: suspicious

Recorded files

The catalog stores hashes and an inventory summary for change detection. It does not republish the package contents.

Package content hashsha256:bfd8ec57c465265a816c20a09cf10da80b9e3a93560c1f4175dc200d3e1bcdda
Show up to 30 recorded paths
  • changelog.md
  • README.en.md
  • README.md
  • reference/action-storyboard-design/00-路由元.json
  • reference/action-storyboard-design/一镜到底剑腿混合防反终结导演方案.md
  • reference/action-storyboard-design/互补融合大杂烩版本.md
  • reference/action-storyboard-design/传统武打和成龙一打多武打.txt
  • reference/action-storyboard-design/单剑修三层军阵饱和水刃清场导演方案.md
  • reference/action-storyboard-design/双人分层协同清军导演方案.md
  • reference/action-storyboard-design/双剑修纯远程剑气追逐导演方案.md
  • reference/action-storyboard-design/天地开界巨兵器吸落导演方案.md
  • reference/action-storyboard-design/异质对抗与破绽递进导演方案.md
  • reference/action-storyboard-design/技能库/00-技能库索引.md
  • reference/action-storyboard-design/技能库/00-路由元.json
  • reference/action-storyboard-design/技能库/01-环境介质御水控场.md
  • reference/action-storyboard-design/技能库/02-柔性附属肢体惯性配重.md
  • reference/action-storyboard-design/技能库/03-实体群指令编队.md
  • reference/action-storyboard-design/技能库/04-语义符文实体化.md
  • reference/action-storyboard-design/技能库/05-血契媒介裂界门.md
  • reference/action-storyboard-design/技能库/06-动势蓄能.md
  • reference/action-storyboard-design/技能库/07-核心化封闭能量壳.md
  • reference/action-storyboard-design/技能库/08-模块化武器形态切换.md
  • reference/action-storyboard-design/技能库/09-无人机封锁阵列.md
  • reference/action-storyboard-design/技能库/10-投射节点分层部署.md
  • reference/action-storyboard-design/技能库/11-坐标锁定垂直射线.md
  • reference/action-storyboard-design/技能库/12-多门扉触须合围.md
  • reference/action-storyboard-design/技能库/13-六节点闭合光牢.md
  • reference/action-storyboard-design/技能库/14-多阵域汇聚终结.md
  • reference/action-storyboard-design/技能库/15-契约召唤巨颚吞咬.md
  • reference/action-storyboard-design/技能库/16-指向式无形冲击.md

Source changelog

- Major documentation update clarifying the workflow and constraints for fight video action/storyboard design and reference data ingestion. - Clear separation: This skill outputs reliable fight choreography, action chains, spatial routes, and storyboards only – it never produces prompts for any generation model or platform. - Comprehensive new procedures and rules for scenario extraction, action plan selection, move/skill gating, plot design, and deterministic reference routing. - Strict multi-step file ingestion process: source analysis, user confirmation, de-duplication, routing metadata update, integrated version maintenance, and reporting. - Reinforced priority: User-locked facts (characters, outcomes, order) always take precedence over any reference data. - Extensive requirements for reference structure, quality, routing, and update validation—designed to maintain reliability and p…